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Mechtanglement

Mechtanglement

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Devlog

  • Mechtanglement Process Journal 3 - Fernando Santos
    January 28, 2026 by nansan4
    This week I got the multiplayer working on two separate computers (albeit slightly jittery), we actually changed a bunch of concepts like movement which will now reward the player for them pressing th... Continue reading
  • Mechtanglement Process Journal 2 - Fernando Santos
    January 21, 2026 by nansan4
    I made a simple lobby system that allows for two players to join each other along with a somewhat working netcode using Netcode for Gameobjects. We haven't changed the design that much yet due to it b... Continue reading
  • Mechtanglement Process Journal - Tim Crean
    January 20, 2026 by Tim Crean
    https://docs.google.com/document/d/1eEdvaMYnIt56FlNeDgOuSb4p_dRNl3NC8xMzWONAwCM/... Continue reading
  • Mechtanglement Process Journal 1 - Fernando Santos
    January 13, 2026 by nansan4
    Our game is a 2v2 arena shooters where teams of 2 players are put into mechs and forced to sync up their inputs and work together in order to fight the opposing team. my roles are coding, animation, a... Continue reading
  • Mechtanglement Process Documentation - Liam King
    January 13, 2026 by Liam King
    Game Description Take control of a powerful mech by syncing inputs and working together with another player and obliterate the opposing duo with powerful weapons. Process Journal --- Week 1/2 --- This... Continue reading
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